The Guilds of Guildtown

As of a recent ruling by the mayor of Guildtown, Subguilds can be created by any Guildmember or Organization that gathers 10 signatures and possess a base of operations worth at least 5000gp. Currently 3 Subguilds exist.

The Guild of Balakar Baraxis
Guildmaster: Balakar Baraxis (Beholder)

Prerequisites: none

The Guild of Balakar Baraxis has its home base in the Catacombs under Guildtown. The Guild is home to many of the stranger and more eccentric members of the Guild. Balakar Baraxis has been killed by the Guild many time but continues to revive along with everything else in the Catacombs, all controlled by the beholder's strange magic.

The Guild of Anomalies
Guildmaster: Lucien Laurent

Prerequisites: none

The Guild of Anomalies has its home base under the Smuggler's Den, an underground hideout. The Guild is home to the more morally grey and criminal elements of the town. Lucien is known to make some really good moonshine and the Guild of Anomalies is known for its killer barbecues.

The Guild of Magi
Guildmaster: Grandmeister Venderwind Cotrix

Prerequisites: The ability to cast at least one spell

The Guild of Magi has its home base in the Guildtown Community College. It is home to the casters, wizards, sorcerers, warlocks, and other magically inclined members of the Guild. The master of the guild, Master Cotrix, was the Archmagi at the Altar of Enlightenment (Censaria's mages' university) before it was destroyed by dragon attacks.